Showing posts with label anime. Show all posts
Showing posts with label anime. Show all posts

Monday, March 6, 2017

LEGENDS OF ANIMATION: HAYAO MIYAZAKI (2012, Jeff Lenburg)




Jeff Lenburg. Hayao Miyazaki: Japan's Premier Anime Storyteller (Legends of Animation). New York, Chelsea House, 2012.

PDF / English / 160 pages / 1604138416 / 978-1604138412

Ok, so... another biography... Very useful as an introduction into Hayao's life and deep enough
to satisfy a hardcore fan. 
His early life in Bunkyo, Tokyo, were his father was director of Miyazaki airplanes, a plane parts manufacturer. His mother sickness, all things that had of course a profound influence on him. 
One of his primary inspirations: Osamu Tezuka. Discovering Hakujaden (1958) and deciding on becoming an animator.

Work in Toei Douga

Joining the staff of Toei Douga, working as an in-betweener in Wanwan Chûsingura (1963), 
Shonen Ninja Kaze no Fujimaru (1964), Ookami Shounen Ken (1965), 
Gulliver no Uchu Rkyoko (1965); then being elevated to key animator and working on Hustle Punch (1965), Rainbow Sentai Robin (1966), Mahotsukai Sally (1968).
As part of the production team of Taiyou no Oji Hols no Daiboken, Hols Prince of the Sun (1968), a landmark in japanese animation history and the first of many collaborations with Isao Takahata Producing key animation, designs and storyboards for Nagagutsu o Haita Neko, Puss in Boots (1969) a prototype for Hayao's later feature Cagliostro. Screenplay, animation, design contributions in The Flying Phantom Ship (1969)

Leaving Toei - Pre Ghibli 

He joined Takahata and Yoichi Otabe in Toei's rivals A-Pro (a studyo that animated for Tokyo Movie Shinsha), making two shorts: Panda Kopanda (1972) and a sequel Panda Kopanda: Amefuri Saakasu no Maki (1973) Both considered prototypes for Totoro. Then producing arguably the first animated TV series intended for teenagers, Lupin III.
 Designs and layouts for Alps Girl Heidi (1974) and Three Thousand Miles in Search of Mother (1976) Anne Green Gables (1979)... all representative works of Takahata 

Being promoted to Director and breaking through with Future Boy Conan (1977) Directing his first feature anime Lupin III: The Castle of Cagliostro (1979)


Studio Ghibli

The making of Nausicaä of the Valley of The Wind (1984), Miyazaki's environmental concerns, his love for aircraft and flight; his pacifist and anti military attitude; and his morally ambiguous characters. On the strength of the success of Nausicaä, he and Takahata co found their own animation studio.
Their first project an original anime Laputa: The Castle in the Sky (1986) an animation with a strong Welsh influence and partly rooted in Celtic culture.

His greatest triumph to date My Neighbor Totoro (1988) the story of two sisters befriending a mythical furry creature in a traditional village life environment. Following the success of Totoro another masterpiece Kiki's Delivery Service (1989), the story of a 13 year old witch in training who, in witch tradition, leaves home to spend a year alone in a new town in order to establish herself as a full witch.

Porco Rosso a high flying adventure about an Italian air force pilot turned into a crimson pig, and a bounty hunter protecting ships from marauding air pirates where he combined two passions: flying and Italy. He intended the film for middle-aged people but kids loved it. In 1995 Ghibli streak a deal with Disney to distribute their films outside Japan.
Then comes Princess Mononoke (1997) a very dark film about the destructive power of greed in an ancient mythical setting. And finally Hayao's greatest financial success Spirited Away (2001) about a 10 year old girl discovering a mysterious bathhouse full of ghosts and spirits... and a little more, well a lot more. Enjoy (pelida77)



Saturday, November 26, 2016

THE ASTROBOY ESSAYS (2007, Frederik L. Schodt)


Frederik L. Schodt. The Astro Boy Essays: Osamu Tezuka, Mighty Atom, and the Manga/Anime Revolution. Berkeley California, Stone Bridge Press, 2007

PDF / English / 248 pages / 1933330546 / 978-1933330549 

The genius of Japan’s Manga No Kami-sama “God of Comics,” Osamu Tezuka (1928–89), is examined through a collection of essays on his masterpiece: Tetsuwan Atomu, Mighty Atom, or Astro Boy, a comic series and animation featuring an android who yearns to be more human, and fights for human peace. The most influential japanese pop character ever (and Japan's first animated TV series)  If you are a fan of anime, manga, or both, you will want to read this book.



Or you could follow this...

Friday, November 25, 2016

ANIME CLASSICS ZETTAI! (2007, Camp / Davis)



/ PDF / English / 408 pages / 1933330228 / 978-1933330228

Brian Camp and Julie Davis. Anime Classics Zettai! 100 Must See Japanese Animation Masterpieces. Berkeley California, Stone Bridge Press, 2007

A concerted effort by two long time anime critics to identify the best works produced by japanese animators; narrowing down the 100 essential titles of all time. To name just a few: Panda and the Magic Serpent, Space Battleship Yamato, Akira, Castle in the Sky, Kiki’s Delivery Service, Neo Tokyo, Blue Submarine No. 6, My Neighbour Totoro, Cowboy Bebop, Ghost in the Shell, Pom Poko, Ninja Scroll, Steamboy, Tokyo Godfathers, Howl’s Moving Castle... and many more.



Each entrance receives at least two pages of treatment, with a plot summary, a visual style description (design of the characters and the world setting), music soundtrack analysis, notes on the production of the animation, highlights of the film, and little about the precedents, influence and legacy.




ART IN ANIME (2011, Dani Cavallaro)



Dani Cavallaro. Art in Anime. London, Macfarland, 2011.

/ PDF / English / 242 pages / 0786465611 / 978-0786465613

The book comprises four chapters. The first chapter, “Cultural Perspectives,” examines anime’s thematic and technical engagement with the concept of art, promoting a comprehensive and multibranching approach to this concept as a fundamental definer of both the treatment of art in anime and of the conception of art embedded in Japanese culture at large. The discussion encompasses an assessment of four key aspects of Japanese culture and art: their hybrid identity, their anti-mimetic proclivities, their underpinnings in Eastern philosophies, and their material expression in the guise of specific objects and symbols. 
The second chapter, “The Search for a Language,” focuses on the ways in which diverse individuals strive to externalize their talent, creativity and expressivity by recourse to particular artistic discourses. 
With the third chapter, “Mythopoeia,” the analysis turns to the significance of the creative practices dramatized and embodied by anime as means of ideating novel mythologies which articulate simultaneously both contemporary encodings of emerging (and even controversial) cultural meanings, and revivals of time-honored narratives and underlying belief systems. Mythologies, in this perspective, stand out at once as conservative repositories of tradition and as experimental sites of interrogation and resistance. The fourth chapter, “Performance and Visuality,” concentrates on the dialectical interplay of these two concepts. It proceeds from the premise that Japanese culture is intensely visual and that all levels of its social and economic structure, accordingly, are saturated with images. The ascendancy of visuality is confirmed by the privileged place accorded by Japanese art to a wide range of both ancient and new-fangled patterns, emblems, symbols and stylized figures. (Dani Cavallaro)




Wednesday, August 10, 2011

JOURNEY OF THE HEART (Hayao Miyazaki - Isao Takahata)

(Sekai Waga Kokoro no Tabi - Hayao Miyazaki)
(Sekai Waga Kokoro no Tabi - Isao Takahata)

Yes, I know, I know... This are not books, rather... some sort of weird japanese Documentaries.Yet, I think they adapt perfectly to the spirit of this blog (spirit? which means that this is my mf blog)

Miyazaki wanted to fly to the Sahara in an old plane (crazy old man). It's a very interesting documentary, because it doesn't try to teach you about Miya-san achievements, but rather to show you the man behind the artist. (Very touching at times.) You will be able to remember, and perhaps finally understand, the desert fortress by the sea in Future Boy Conan; and get to know how deep is Miya-san passion for old planes. And there is also something about Miyazaki's favorite writer, the french poet Antoine de Saint-Exupery.


I am a big fan of the animations made by Isao Takahata. He's a great director, so it's kind of unfair that he is known in the West mainly because of the talent of his friend. The program took Takahata-san (I certainly enjoy this Karate Kid talk) on a trip to Prince Edward Island, in Canada.
When Takahata-san was young, he went there on a research for his beautiful Anne of Green Gables (1979) series. We get in touch with the personality of this artist, his deep concern for enviromental issues, and the future of mankind.Also you'll get to know another great animator (in fact one of the greatest, I think) the canadian master Frédéric Back, the creator of "The man who planted trees" (among others).

(by pelida77)

Next week, back with the books.

Journey of the Heart. On the wings of Saint-Exupéry: From France to the Sahara.
Traveler: Hayao Miyazaki.
MKV / 753 MB / 0h 44m / Aud: Jap / Sub: Eng (Soft)
Video: AVC / 640x480 (4:3) / 2000 Kbps
Audio: AC-3 / 48.0 KHz / 384 Kbps.

Part 1
Part 2
Part 3
Part 4
Part 5

Journey of the Heart. Conversations With The Man Who Planted Trees.
Traveler: Isao Takahata.
MKV / 753 MB / 0h 44m / Au: Jap / Sub: Eng (Soft)
Video: AVC / 712x480 (16:9) / 2000 Kbps
Audio: AC-3 / 48.0 KHz / 384 Kbps.

Part 1
Part 2
Part 3
Part 4
Part 5

Enlace

Monday, May 30, 2011

THE ART OF PONYO (*INCOMPLETE)


JPEG / 370 MB / Eng / 134 pp. /
1421530643 / 978-1421530642 (*Incomplete)

- Células, diseño de personajes, background etc. pero ¡Alas! lamentablemente sin comentarios.


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THE ART OF HOWL’S MOVING CASTLE


[S.A.], The Art of Howl moving Castle: A Film by Hayao Miyazaki, Viz Media
JPEG / 147 MB / Eng / 205 pp. / 1421500493 / 978-1421500492
- Dibujos iniciales de Miyazaki; Storyboards.
- Entrevistas a animadores, director de arte
- Arte Conceptual y Arte de Background (Yoji Takeshige, Noboru Yoshida), Diseño de Personajes (Akihiko Yamashita, Takeshi Inamura). Con comentarios de sus creadores
- Relato de historia de pre – producción.



A hardback, prestige format book with a generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points from the director.

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THE ART OF SPIRITED AWAY


[S.A.], The Art of Miyazaki's Spirited Away, Viz Media.
JPEG / 134 MB / Eng / 240 pp. /1569317771 / 978-1569317778
“Diría que esta película es la historia de una aventura, aún cuando no hay rastro de armas o batallas que involucren superpoderes [...] Es una historia en la que la heroína será arrojada a un lugar donde Bien y Mal conviven juntos, y allí, habrá de experimentar el mundo. Ella aprenderá acerca de la amistad y la fidelidad, y sobrevivirá haciendo uso de su razón [...] triunfa no porque destruya al “mal” sino porque ha adquirido la habilidad de sobrevivir.” (Hayao Miyazaki)
- Bellísima colección de backgrounds (comentadas por Yoji Takeshige), dibujos conceptuales, células.
- Los personajes diseñados por Masashi Ando (con comentarios de éste).
- La mezcla de estilos arquitectónicos utilizados para las distintas escenas.
- La política de Ghibli respecto a las nuevas tecnologías digitales, explicada por Mitsunori Kataama (supervisor de animación digital).


The Art of Spirited Away collects colour illustrations of Spirited Away for the first time in an English edition. This book includes paintings and designs from the Academy Award winning animated film directed by Hayao Miyazaki. Features commentary, colour stills, sketches, storyboards, and illustrations used to envision the rich fantasy world of the film. Also includes a complete English-language script.

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Sunday, May 29, 2011

THE ART OF PORCO ROSSO


[S.A.], The art of Porco Rosso: a film by Hayao Miyazaki, California, Viz Media, 2005.
JPEG / 144 MB / Eng / 145 pag / 1591167043 / 978-1591167044
- La historia en la que se basa Porco Rosso: The age of the Flying boat (manga de Miyazaki)
- La idea original: una película sobre aviones para emitirla durante un vuelo comercial.
- Storyboards y guión traducido al inglés.
- Análisis de cada uno de los personajes del film.
- Diseño de los aviones.
- Background Art.
- Ilustraciones para el final del film.
- Afiches y posters promocionales.



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THE ART OF KIKI'S DELIVERY SERVICE



[S.A.], The Art of Kiki’s Delivery Service: A film by Hayao Miyazaki, California, Viz Media, 2006.
JPEG / 274 MB / Eng / 547 pag / 1421505932 / 978-1421505930
“Kiki representa a toda jovencita que es atraída por el glamour de la gran ciudad pero que luego se encuentra luchando contra su recientemente adquirida independencia [...]
Para muchas mujeres la lucha para alcanzar su independencia es demasiado demandante. Sienten que están nadando contra la corriente. Queríamos explorar este tema de la independencia en el film [...]” (Hayao Miyazaki)
- Todo lo relativo al origen del proyecto y a su producción.
- La adaptación hecha a partir de la novela de Eiko Kadono.
- Los escenarios reales de Visby, ciudad en la isla de Gotland (Suecia) en los que se basa la película.
- Todos los storyboards diseñados por Miyazaki ( pero... ahhh... en japonés, ese idioma incomprensible...).
- Afiches y posters promocionales, logos, células sin procesar, dibujos conceptuales (por Katsyuya Kondo, Shinji Otsuka y Yoshifumi Kondo) Arte Conceptual (Hiroshi Ondo), diseño de personajes (Katsuya Kondo); con comentarios hechos en base a entrevistas con cada uno de los artistas.
- Las novedades en cuanto a la técnica de planos y trabajo de cámaras (fotografía de células)
- El supervisor de color Michiyo Yasuda explica la técnica utilizada en el film para la selección de colores, y la compara con otras piezas de Ghibli.

A 13-year old girl sets off on a journey to become a witch. In the process, she learns how to be a woman. Based on the movie of the same name, this prestige format, lavishly illustrated hard-bound book gives fans a rare glimpse into the creative process of Academy Award-winning director Hayo Miyazaki.

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Saturday, May 28, 2011

THE ART OF MY NEIGHBOR TOTORO


[S.A.], The Art of My Neighbor Totoro: A Film by Hayao Miyazaki, California, Viz Media, 2005.
JPEG / 134 MB / Eng / 175 pag / 1591166985 / 978-1591166986
"Quise que Tonari No Totoro fuera una película cálida que no sólo lograra entretener y conmover a sus espectadores, sino también permanecer junto a ellos mucho tiempo después de dejar los teatros. Quise que el alma de esta película fortaleciera los lazos entre aquellos que se aman; que inspirara fuertemente a los padres a recordar su niñez, y animara a los niños a corretear por los templos o a subir a los árboles."
(Hayao Miyazaki)
El libro contiene ejemplos de:
- Los dibujos y conceptos originales de 1976, por Miyazaki.
- Storyboards de las más importantes escenas.
- Células e imágenes tomadas del Film.
- Arte (Background), los diseños originales a cargo de Kazuo Oga.
- Citas de Miyazaki y de Kazuo Oga tomadas de distintas entrevistas explicando personajes, historia, diseños, escenas, dificultades y toda clase de datos curiosos.
- Comentarios del asistente de Director Tetsuya Endo, con respecto a las novedosas técnicas utilizadas en la animación del film.
Artículo del crítico de cine Mazaaki Nomura, publicado originalmente en el número de Diciembre de 1987 de Animage Magazine, que venía a informar acerca de las más recientes películas del estudio Ghibli (Mi vecino Totoro y La Tumba de las Luciernagas). Con entrevistas al Director, Productor, Diseñador, Animadores, Sonidista, Director de Música, Actores de voz. (by pelida77)





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THE ART OF NAUSICAÄ


S.A., The Art of Nausicaä of The Valley Of The Wind: Watercolor Impressions, California, Viz Media, 2007.

JPEG / 140 MB / Eng / 215 pag / 1421514990 / 978-1421514994
- Ilustraciones de portadas del manga de Nausicaä en Animage (donde se publicó originalmente).
- Dibujos hechos para el film, afiches promocionales y los tapices utilizados en la apertura.
- Comentarios de Miyazaki explicando las imágenes o aportando algún dato curioso sobre su confección.
- Entrevista con Miyazaki acerca del origen de distintos motivos en Nausicaä.
(by pelida77)



From the vaults of Academy Award-winning director, Hayao Miyazaki! Original watercolor illustrations used as concept sketches for both the manga and film versions of NausicaÄ of the Valley of the Wind. Take a peek behind the curtain to see the creative process of the most acclaimed anime director in the world today. This full-color, over-sized, hardcover book also includes Miyazaki's earliest sketches that eventually became the basis for some of the most beloved anime movies of the past 20 years.

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Wednesday, May 4, 2011

SPIRITED AWAY (Andrew Osmond)


PNG / 83 MB / Eng / 123 pag / 1844572307 / 978-1844572304

Libro dedicado al análisis de la película de Hayao Miyazaki, Spirited Away.
Pero también hace un pequeño repaso por toda la obra del director.Desde sus comienzos en Toei hasta Howl's moving Castle.Todo con el objeto de comprender en profundidad la figura de Chihiro. (by pelida77)

Andrew Osmond’s insightful study describes how Miyazaki wrote, storyboarded and directed Spirited Away with a degree of creative control undreamt of in most popular cinema, using the film’s delightful, freewheeling visual ideas to explore issues ranging from personal agency and responsibility to what Miyazaki sees as the lamentable state of modern Japan. Osmond unpacks the film’s visual language, which many Western (and some Japanese) audiences find both beautiful and sometimes bewildering. He traces connections between Spirited Away and Miyazaki’s prior body of work, and provides an account of the film’s production and the creative differences between Miyazaki and his collaborators, arguing that Spirited Away uses the cartoon medium to create a compellingly immersive drawn world.

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Thursday, March 10, 2011

DIRECTORY OF WORLD CINEMA: JAPAN (John Berra)


BERRA, John (ed.), Directory of World Cinema: Japan, Chicago, Intellect, 2010.

PDF / 11 MB / Eng / 301 pag / 1841503355 / 978-1841503356

El tomo dedicado a Japón del Directorio de cine Mundial. Hay muy poco espacio para analizar la animación: la referencia obligada a las obras de Miyazaki, Mamoru Oshii, y Satoshi Kôn. ¿Pero acaso se puede comprender al animé como algo ajeno al mundo del cine? Es imposible saber algo de animación japonesa sin conocer lo fundamental del cine japonés. Este libro sirve a ese propósito. (by pelida77)


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THE ANIME ENCYCLOPEDIA (Helen Mccarthy y Jonathan Clements)


CLEMENTS, Jonathan y Helen Maccarthy, The anime encyclopedia: a guide to japanese animation since 1917, California, Stone Bridge Press, 2006.

PDF / 123 MB / Eng / 898 pag / 1880656647 / 978-1880656648

El mejor de todos los libros de esta colección. El monumental trabajo de Helen Mccarthy y Jonathan Clements que clasifica las obras de animación japonesa desde 1917 hasta la fecha. Director, productor, música, diseñadores, animadores principales y una pequeña reseña de cada una de las entradas (unas 3000). Aparte historia de los estudios japoneses, y de las personalidades del animé. (by pelida77)

From the first examples in 1917 to today's feature-length animated masterpieces like Princess Mononoke, Japanese animation (or anime) has drawn a devoted international fan base. For quite some time, these enthusiasts have needed an all-encompassing, detail-oriented reference work. Fortunately, Clements and McCarthy, who coedited The Erotic Anime Movie Guide and have an outstanding history in anime indexing, translation, and criticism, are just the folks to carry it off. Choosing the best examples from a field that was about twice the final number of entries, the authors review and detail more than 2000 anime films and TV series. Each entry includes a short synopsis, commentary, details about key creative personnel, and evaluation of the work's significance. Over 100 illustrations representing major releases are sprinkled throughout. Other notable features include a selective bibliography, a name/studio index, and a title index that makes it easy to go right to the vital information about a particular example. The end product is a huge, exhaustive, timely, and authoritative compendium of information that will be appreciated by anime experts and neophytes alike. Recommended for all libraries and essential for film and media collections. David M. Lisa, Wayne P.L., NJ

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THE CINEMA OF MAMORU OSHII (Dani Cavallaro)


CAVALLARO, Dani, The Cinema of Mamoru Oshii: Fantasy, Technology and Politics, North Carolina, McFarland, 2006.

PDF / 8.11 MB / Eng / 258 pag / 0786427647 / 978-0786427642

Otro libro sobre Oshii. El bueno de Dani analiza la obra de uno de los genios de la animación japonesa. Hay un repaso de todo lo que ha hecho Mamoru (o bien de aquellos proyectos en los que se involucró indirectamente): Ippatsu Kanta-Kun; Nil’s Misterious Journey; Urusei Yatsura: only you; Beautifull Dreamer; Dallos; Akai Megane; Patlabor Twilight Q2; Stray Dog; Ghost in the Shell y más. (by pelida77)


Today’s animation is much more than kids’ stuff. Increasingly complex subject matter has produced a corresponding increase in artistic interest, and forms once specific to certain cultures have crossed borders to enjoy international popularity. Japanese animation has been particularly successful in the United States, and among the most celebrated Japanese animation artists is director Mamoru Oshii.

This book is an analytical survey of Oshii’s cinematic works from the early years of his career through his 21st-century productions, including Beautiful Dreamer and the acclaimed Ghost in the Shell. The author examines these and other Oshii productions in relation to the Carnivalesque movement, technopolitics and the director’s post-robotic vision. Oshii’s films are particularly significant in their defiance of the premises of Western animation and their presentation of a highly personal commentary on both individual and collective identities in the 20th and 21st centuries. Special emphasis is placed on Oshii’s revolutionary film techniques, including the stylistically and thematically diverse features of productions ranging from animation to live action to Original Video Animation (OVA), a format Oshii invented. A complete filmography is included.

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GOD OF COMICS OSAMU TEZUKA (Natsu Onoda Power)


POWER, Natsu Onoda, God of Comics: Osamu Tezuka and the Creation of post World War II Manga, Missisippi, University of Missisippi Press, 2009.

PDF / 8.29 MB / Eng / 219 pag /
1604732210 / 978-1604732214

Este es un libro recién salidito del horno acerca de Tezuka. Por ende, no puedo ser muy objetiva con este librito. Si hay algo casi tan divertido como leer el manga de Tezuka es leer obras de análisis sobre Tezuka. (by pelida77)

Cartoonist Osamu Tezuka (1928-1989) is the single most important figure in Japanese post-World War II comics. During his four-decade career, Tezuka published more than 150,000 pages of comics, produced animation films, wrote essays and short fiction, and earned a Ph.D. in medicine. Along with creating the character Astro Boy (Mighty Atom in Japan), he is best known for establishing story comics as the mainstream genre in the Japanese comic book industry, creating narratives with cinematic flow and complex characters. This style influenced all subsequent Japanese output. God of Comics chronicles Tezuka's life and works, placing his creations both in the cultural climate and in the history of Japanese comics. The book emphasizes Tezuka's use of intertextuality. His works are filled with quotations from other texts and cultural products, such as film, theater, opera, and literature. Often, these quoted texts and images bring with them a world of meanings, enriching the narrative. Tezuka also used stock characters and recurrent visual jokes as a way of creating a coherent world that encompasses all of his works.

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THE CAMBRIDGE COMPANION TO MODERN JAPANESE CULTURE (Yoshio Sugimoto)


SUGIMOTO, Yoshio, The Cambridge Companion to Modern Japanese Culture, Cambridge, Cambridge University Press, 2009.

PDF / 3 MB / Eng / 417 pag /
0521706637 / 978-0521706636

Aquí se analiza la cultura Pop japonesa en general (y por supuesto Manga y Animé como parte de ella). Lenguaje, Familia, Educación, Tecnología, Literatura, Música, Comidas, Deportes, etc. Los autores se muestran muy interesados en señalar los profundos cambios que se están produciendo en la sociedad tradicional japonesa. A mi juicio un libro muy importante para aquel que busque comprender al Manga y al Animé como fenómenos culturales. (by pelida77)

This Companion provides a comprehensive overview of the influences that have shaped modern-day Japan. Spanning one and a half centuries from the Meiji Restoration in 1868 to the beginning of the twenty-first century, this volume covers topics such as technology, food, nationalism and rise of anime and manga in the visual arts. The Cambridge Companion to Modern Japanese Culture traces the cultural transformation that took place over the course of the twentieth century, and paints a picture of a nation rich in cultural diversity. With contributions from some of the most prominent scholars in the field, The Cambridge Companion to Modern Japanese Culture is an authoritative introduction to this subject.

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UNDERSTANDING MANGA AND ANIME (Robert E. Brenner)


BRENNER, Robert E., Understanding Manga and Anime, Westport, Libraries Unlimited, 2007.

PDF / 6 MB / Eng / 357 pag /
1591583322 / 978-1591583325

Este es un libro muy interesante para todo aquel que quiera saber de qué va esto del Manga y del Animé. En primer lugar se explica la historia de la animación y los principios fundamentales de la estética japonesa. Y luego el autor hace un repaso por cada uno de los géneros señalando sus características fundamentales y las obras más importantes que ha producido el género en cuestión. Trata a su lector como si fuera un principiante pero ejecuta un análisis lo suficientemente serio como para no aburrir al experto.
(by pelida77)

Brenner. . . has written a guide geared to librarians and others new to the manga and anime formats in order to foster understanding and appreciation. She also successfully gives the reader an understanding of the traditions of manga, and explains cultural differences between Japanese and American readers, clarifying our prejudices and misconceptions. Chapters cover various aspects from the history of manga and anime to the vocabulary, which includes visual cues and character design. . . . In addition to the novice manga and anime reader, this readable title will be extremely useful to any librarian interested in developing a collection for patrons.

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STRAY DOG OF ANIME: The films of Mamoru Oshii (Bryan Ruh)



RUH, Bryan, Stray Dog of Anime: The Films of Mamoru Oshii, New York, Palgrave McMillan, 2004.

PDF / 1 MB / Eng / 241 pag / 1403963347 / 978-1403963345

Un libro sobre Mamoru, con un crítico de primera. Se hace un repaso a los puntos más sobresalientes de la carrera del “Stray dog of Anime”: Urusei Yatsura, Angel’s Egg, Mobile Police Patlabor, Ghost in the Shell, Jin Roh, Blood the last vampire, avalon, entre otras... Los yanquis idolatran a Mamoru y esto se nota en la cantidad de libros que se publican sobre su obra. (by pelida77)
Brian Ruh's Stray Dog of Anime is a wonderfully accessible introduction to Oshii Mamoru, one of the most brilliant and challenging anime directors working today. Stray Dog provides a fine overview of the spiritual, aesthetic and political issues that weave through Oshii's work. This book is an excellent resource on a major director, still too little studied in the States. Fans of Oshii and fans of anime in general will find it both stimulating and enlightening.

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